Stingers — Unreal Engine Exploration
Venue Motion Package (Real-Time)Concept Work

Stingers — Unreal Engine Exploration

Sports & Live Events · A real-time in-venue package built and explored inside Unreal Engine.
RoleMotion Design & Real-Time 3D
FormatCenter-Hung Video Board (Concept)
ClientConcept Study
ContextUnreal Engine

An exploration into building venue content inside a real-time engine instead of a traditional render pipeline — testing how a full in-game package holds up when it renders live rather than baking out frame by frame.

The real-time workflow meant faster iteration on lighting and camera moves through the tunnel entrance, and a more direct path from concept to something that could run on venue hardware.

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